// File generated by CPPExt (Value)
//                     Copyright (C) 1991,1995 by
//  
//                      MATRA DATAVISION, FRANCE
//  
// This software is furnished in accordance with the terms and conditions
// of the contract and with the inclusion of the above copyright notice.
// This software or any other copy thereof may not be provided or otherwise
// be made available to any other person. No title to an ownership of the
// software is hereby transferred.
//  
// At the termination of the contract, the software and all copies of this
// software must be deleted.

#ifndef _SampleViewer3DPackage_HeaderFile
#define _SampleViewer3DPackage_HeaderFile

#ifndef _Handle_V3d_Viewer_HeaderFile
#include <Handle_V3d_Viewer.hxx>
#endif
#ifndef _Standard_ExtString_HeaderFile
#include <Standard_ExtString.hxx>
#endif
#ifndef _Handle_V3d_View_HeaderFile
#include <Handle_V3d_View.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Handle_Graphic3d_GraphicDriver_HeaderFile
#include <Handle_Graphic3d_GraphicDriver.hxx>
#endif
#ifndef _Handle_AIS_InteractiveContext_HeaderFile
#include <Handle_AIS_InteractiveContext.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _V3d_TypeOfZclipping_HeaderFile
#include <V3d_TypeOfZclipping.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _V3d_TypeOfShadingModel_HeaderFile
#include <V3d_TypeOfShadingModel.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class V3d_Viewer;
class V3d_View;
class Graphic3d_GraphicDriver;
class AIS_InteractiveContext;
class TCollection_AsciiString;


#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

class SampleViewer3DPackage  {

public:

    void* operator new(size_t,void* anAddress) 
      {
        return anAddress;
      }
    void* operator new(size_t size) 
      { 
        return Standard::Allocate(size); 
      }
    void  operator delete(void *anAddress) 
      { 
        if (anAddress) Standard::Free((Standard_Address&)anAddress); 
      }
 // Methods PUBLIC
 // 
Standard_EXPORT static  Handle_V3d_Viewer CreateViewer(const Standard_ExtString aName) ;
Standard_EXPORT static  void SetWindow(const Handle(V3d_View)& aView,const Standard_Integer hiwin,const Standard_Integer lowin) ;
Standard_EXPORT static  Handle_Graphic3d_GraphicDriver CreateGraphicDriver() ;
Standard_EXPORT static  void DisplayBox(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void DisplayCylinder(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void DisplaySphere(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void EraseAll(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void CreateSpotLight(const Handle(AIS_InteractiveContext)& aContext,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void SetSpotLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void DirectingSpotLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y) ;
Standard_EXPORT static  void DirectSpotLight(const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ExpandingSpotLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y) ;
Standard_EXPORT static  void ExpandSpotLight(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void CreatePositionalLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void DirectingPositionalLight(const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y) ;
Standard_EXPORT static  void DirectPositionalLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void CreateDirectionalLight(const Handle(AIS_InteractiveContext)& aContext,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void SetDirectionalLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void DirectingDirectionalLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Integer X,const Standard_Integer Y) ;
Standard_EXPORT static  void DirectDirectionalLight(const Handle(AIS_InteractiveContext)& aContext) ;
Standard_EXPORT static  void CreateAmbientLight(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ClearLights(const Handle(V3d_View)& aView,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZClippingDepth(const Handle(V3d_View)& aView,const Quantity_Length Depth,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZClippingWidth(const Handle(V3d_View)& aView,const Quantity_Length Width,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZClippingType(const Handle(V3d_View)& aView,const V3d_TypeOfZclipping Type,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZCueingDepth(const Handle(V3d_View)& aView,const Quantity_Length Depth,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZCueingWidth(const Handle(V3d_View)& aView,const Quantity_Length Width,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeZCueingOnOff(const Handle(V3d_View)& aView,const Standard_Boolean IsOn,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeShadingModel(const Handle(V3d_View)& aView,const V3d_TypeOfShadingModel Model) ;
Standard_EXPORT static  void ChangeAntialiasing(const Handle(V3d_View)& aView,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void CreateClippingPlane(const Handle(V3d_Viewer)& aViewer) ;
Standard_EXPORT static  void DisplayClippingPlane(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,Standard_Real& Z,Standard_Boolean& IsOn) ;
Standard_EXPORT static  void ChangeModelClippingZ(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Real Z,const Standard_Boolean IsOn,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ChangeModelClippingOnOff(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Boolean IsOn,TCollection_AsciiString& Message) ;
Standard_EXPORT static  void ClearClippingPlane(const Handle(AIS_InteractiveContext)& aContext,const Handle(V3d_View)& aView,const Standard_Boolean IsOn) ;





protected:

 // Methods PROTECTED
 // 


 // Fields PROTECTED
 //


private: 

 // Methods PRIVATE
 // 


 // Fields PRIVATE
 //


};





// other Inline functions and methods (like "C++: function call" methods)
//


#endif