-- Created on: 1998-02-11 -- Created by: Philippe MANGIN -- Copyright (c) 1998-1999 Matra Datavision -- Copyright (c) 1999-2012 OPEN CASCADE SAS -- -- The content of this file is subject to the Open CASCADE Technology Public -- License Version 6.5 (the "License"). You may not use the content of this file -- except in compliance with the License. Please obtain a copy of the License -- at http://www.opencascade.org and read it completely before using this file. -- -- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its -- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. -- -- The Original Code and all software distributed under the License is -- distributed on an "AS IS" basis, without warranty of any kind, and the -- Initial Developer hereby disclaims all such warranties, including without -- limitation, any warranties of merchantability, fitness for a particular -- purpose or non-infringement. Please see the License for the specific terms -- and conditions governing the rights and limitations under the License. private class SectionPlacement from BRepFill ---Purpose: Place a shape in a local axis coordinate uses LocationLaw from BRepFill, Shape from TopoDS, Trsf from gp is Create(Law : LocationLaw from BRepFill; Section : Shape from TopoDS; WithContact : Boolean = Standard_False; WithCorrection : Boolean = Standard_False) ---Purpose: Automatic placement returns SectionPlacement from BRepFill; Create(Law : LocationLaw from BRepFill; Section : Shape from TopoDS; Vertex : Shape from TopoDS; WithContact : Boolean = Standard_False; WithCorrection : Boolean = Standard_False) ---Purpose: Placement on vertex returns SectionPlacement from BRepFill; Perform(me:in out; WithContact : Boolean; WithCorrection : Boolean; Vertex : Shape from TopoDS) is private; Transformation(me) ---C++: return const & returns Trsf from gp; AbscissaOnPath(me:in out) returns Real; fields myLaw : LocationLaw from BRepFill; mySection : Shape from TopoDS; myTrsf : Trsf from gp; myParam : Real; myIndex : Integer; end SectionPlacement;