// Created on: 2014-05-22 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_BaseFrustum_HeaderFile #define _SelectMgr_BaseFrustum_HeaderFile #include //! This class is an interface for different types of selecting frustums, //! defining different selection types, like point, box or polyline //! selection. It contains signatures of functions for detection of //! overlap by sensitive entity and initializes some data for building //! the selecting frustum class SelectMgr_BaseFrustum : public SelectMgr_BaseIntersector { public: //! Creates new selecting volume with pixel tolerance set to 2, //! orthographic camera and empty frustum builder Standard_EXPORT SelectMgr_BaseFrustum(); //! Destructor virtual ~SelectMgr_BaseFrustum() {} //! Nullifies the builder created in the constructor and copies the pointer given Standard_EXPORT void SetBuilder (const Handle(SelectMgr_FrustumBuilder)& theBuilder); //! Saves camera definition and passes it to builder Standard_EXPORT virtual void SetCamera (const Handle(Graphic3d_Camera)& theCamera) Standard_OVERRIDE; Standard_EXPORT virtual void SetPixelTolerance (const Standard_Integer theTol) Standard_OVERRIDE; Standard_EXPORT virtual void SetWindowSize (const Standard_Integer theWidth, const Standard_Integer theHeight) Standard_OVERRIDE; Standard_EXPORT virtual void WindowSize (Standard_Integer& theWidth, Standard_Integer& theHeight) const Standard_OVERRIDE; //! Passes viewport parameters to builder Standard_EXPORT virtual void SetViewport (const Standard_Real theX, const Standard_Real theY, const Standard_Real theWidth, const Standard_Real theHeight) Standard_OVERRIDE; //! Checks whether the boundary of the current volume selection intersects with a sphere or are there it's boundaries lying inside the sphere Standard_EXPORT Standard_Boolean IsBoundaryIntersectSphere (const gp_Pnt& theCenter, const Standard_Real theRadius, const gp_Dir& thePlaneNormal, const TColgp_Array1OfPnt& theBoundaries, Standard_Boolean& theBoundaryInside) const; //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const Standard_OVERRIDE; DEFINE_STANDARD_RTTIEXT(SelectMgr_BaseFrustum, SelectMgr_BaseIntersector) protected: Standard_Integer myPixelTolerance; //!< Pixel tolerance Handle(SelectMgr_FrustumBuilder) myBuilder; //!< A tool implementing methods for volume build }; #endif // _SelectMgr_BaseFrustum_HeaderFile