// Created on: 1995-09-19 // Created by: Laurent PAINNOT // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define PntX1 ((Standard_Real*)Coordinates)[0] #define PntY1 ((Standard_Real*)Coordinates)[1] #define PntZ1 ((Standard_Real*)Coordinates)[2] #define PntX2 ((Standard_Real*)Coordinates)[3] #define PntY2 ((Standard_Real*)Coordinates)[4] #define PntZ2 ((Standard_Real*)Coordinates)[5] //======================================================================= //function : Add //purpose : //======================================================================= void StdPrs_HLRPolyShape::Add(const Handle (Prs3d_Presentation)& aPresentation, const TopoDS_Shape& aShape, const Handle (Prs3d_Drawer)& aDrawer, const Handle (Prs3d_Projector)& aProjector) { Handle(Graphic3d_Group) aGroup = Prs3d_Root::CurrentGroup(aPresentation); TopExp_Explorer ex; // find vertices not under ancestors. TopAbs_ShapeEnum E = aShape.ShapeType(); if (E == TopAbs_COMPOUND) { // it is necessary to present isolated vertexes instead of hiding them. for (ex.Init(aShape, TopAbs_VERTEX, TopAbs_EDGE); ex.More(); ex.Next()) { StdPrs_WFShape::Add(aPresentation, ex.Current(), aDrawer); } } TColgp_SequenceOfPnt HiddenPnts; TColgp_SequenceOfPnt SeenPnts; const Standard_Boolean rel = aDrawer->TypeOfDeflection() == Aspect_TOD_RELATIVE; Standard_Real def = rel? aDrawer->HLRDeviationCoefficient() : aDrawer->MaximalChordialDeviation(); BRepMesh_IncrementalMesh mesh(aShape, def, rel, aDrawer->HLRAngle()); Handle(HLRBRep_PolyAlgo) hider = new HLRBRep_PolyAlgo(aShape); hider->Projector(aProjector->Projector()); hider->Angle(aDrawer->HLRAngle()); hider->Update(); Standard_Real sta,end,dx,dy,dz; Standard_ShortReal tolsta, tolend; HLRAlgo_EdgeStatus status; HLRAlgo_EdgeIterator It; Standard_Boolean reg1,regn,outl, intl; Standard_Address Coordinates; TopoDS_Shape S; HLRBRep_ListOfBPoint BiPntVis, BiPntHid; for (hider->InitHide(); hider->MoreHide(); hider->NextHide()) { hider->Hide(Coordinates, status, S, reg1, regn, outl, intl); dx = PntX2 - PntX1; dy = PntY2 - PntY1; dz = PntZ2 - PntZ1; for (It.InitVisible(status); It.MoreVisible(); It.NextVisible()) { It.Visible(sta,tolsta,end,tolend); BiPntVis.Append (HLRBRep_BiPoint (PntX1 + sta * dx,PntY1 + sta * dy,PntZ1 + sta * dz, PntX1 + end * dx,PntY1 + end * dy,PntZ1 + end * dz, S,reg1,regn,outl,intl)); } for (It.InitHidden(status); It.MoreHidden(); It.NextHidden()) { It.Hidden(sta,tolsta,end,tolend); BiPntHid.Append (HLRBRep_BiPoint (PntX1 + sta * dx,PntY1 + sta * dy,PntZ1 + sta * dz, PntX1 + end * dx,PntY1 + end * dy,PntZ1 + end * dz, S,reg1,regn,outl,intl)); } } // storage in the group: HLRBRep_ListIteratorOfListOfBPoint ItB; if (aDrawer->DrawHiddenLine()) { for (ItB.Initialize(BiPntHid); ItB.More(); ItB.Next()) { const HLRBRep_BiPoint& BP = ItB.Value(); if (!BP.RgNLine() || BP.OutLine()) { HiddenPnts.Append(BP.P1()); HiddenPnts.Append(BP.P2()); } } } for (ItB.Initialize(BiPntVis); ItB.More(); ItB.Next()) { const HLRBRep_BiPoint& BP = ItB.Value(); if (!BP.RgNLine() || BP.OutLine()) { SeenPnts.Append(BP.P1()); SeenPnts.Append(BP.P2()); } } Standard_Integer nbVertices = HiddenPnts.Length(); if(nbVertices > 0) { Handle(Graphic3d_ArrayOfPolylines) HiddenArray = new Graphic3d_ArrayOfPolylines(nbVertices, (Standard_Integer)nbVertices/2); for(int i=1; i<=nbVertices; i+=2) { HiddenArray->AddBound(2); HiddenArray->AddVertex(HiddenPnts.Value(i)); HiddenArray->AddVertex(HiddenPnts.Value(i+1)); } aGroup->SetPrimitivesAspect(aDrawer->HiddenLineAspect()->Aspect()); aGroup->AddPrimitiveArray(HiddenArray); } nbVertices = SeenPnts.Length(); if(nbVertices > 0) { Handle(Graphic3d_ArrayOfPolylines) SeenArray = new Graphic3d_ArrayOfPolylines(nbVertices, (Standard_Integer)nbVertices/2); for(int i=1; i<=nbVertices; i+=2) { SeenArray->AddBound(2); SeenArray->AddVertex(SeenPnts.Value(i)); SeenArray->AddVertex(SeenPnts.Value(i+1)); } aGroup->SetPrimitivesAspect(aDrawer->SeenLineAspect()->Aspect()); aGroup->AddPrimitiveArray(SeenArray); } }