// Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include Vrml_Separator::Vrml_Separator(const Vrml_SeparatorRenderCulling aRenderCulling) { myRenderCulling = aRenderCulling; myFlagPrint = 0; } Vrml_Separator::Vrml_Separator() { myRenderCulling = Vrml_AUTO; myFlagPrint = 0; } void Vrml_Separator::SetRenderCulling(const Vrml_SeparatorRenderCulling aRenderCulling) { myRenderCulling = aRenderCulling; } Vrml_SeparatorRenderCulling Vrml_Separator::RenderCulling() const { return myRenderCulling; } Standard_OStream& Vrml_Separator::Print(Standard_OStream& anOStream) { if ( myFlagPrint == 0 ) { anOStream << "Separator {" << endl; if ( myRenderCulling != Vrml_AUTO ) { if ( myRenderCulling == Vrml_ON ) anOStream << " renderCulling" << "\tON" << endl; else anOStream << " renderCulling" << "\tOFF" << endl; } myFlagPrint = 1; } //End of if else { anOStream << '}' << endl; myFlagPrint = 0; } return anOStream; }