// Created on: 2004-11-24 // Created by: Edward AGAPOV // Copyright (c) 2004-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. // The original implementation Copyright: (C) RINA S.p.A #include #include #include #include #include #include #include IMPLEMENT_STANDARD_HANDLE(XmlTObjDrivers_XYZDriver,XmlMDF_ADriver) IMPLEMENT_STANDARD_RTTIEXT(XmlTObjDrivers_XYZDriver,XmlMDF_ADriver) IMPLEMENT_DOMSTRING (CoordX, "X") IMPLEMENT_DOMSTRING (CoordY, "Y") IMPLEMENT_DOMSTRING (CoordZ, "Z") //======================================================================= //function : XmlTObjDrivers_XYZDriver //purpose : constructor //======================================================================= XmlTObjDrivers_XYZDriver::XmlTObjDrivers_XYZDriver (const Handle(CDM_MessageDriver)& theMessageDriver) : XmlMDF_ADriver( theMessageDriver, NULL) { } //======================================================================= //function : NewEmpty //purpose : Creates a new attribute //======================================================================= Handle(TDF_Attribute) XmlTObjDrivers_XYZDriver::NewEmpty() const { return new TObj_TXYZ; } //======================================================================= //function : Paste //purpose : Translate the contents of and put it // into , using the relocation table // to keep the sharings. //======================================================================= Standard_Boolean XmlTObjDrivers_XYZDriver::Paste (const XmlObjMgt_Persistent& Source, const Handle(TDF_Attribute)& Target, XmlObjMgt_RRelocationTable& /*RelocTable*/) const { const XmlObjMgt_Element& anElement = Source; // get co-ordinates TCollection_AsciiString CoordX = anElement.getAttribute(::CoordX()); TCollection_AsciiString CoordY = anElement.getAttribute(::CoordY()); TCollection_AsciiString CoordZ = anElement.getAttribute(::CoordZ()); // creating gp_XYZ gp_XYZ aXYZ; Standard_CString aStr; Standard_Real aCoord; aStr = CoordX.ToCString(); if(!XmlObjMgt::GetReal( aStr, aCoord )) return Standard_False; aXYZ.SetX(aCoord); aStr = CoordY.ToCString(); if(!XmlObjMgt::GetReal( aStr, aCoord )) return Standard_False; aXYZ.SetY(aCoord); aStr = CoordZ.ToCString(); if(!XmlObjMgt::GetReal( aStr, aCoord )) return Standard_False; aXYZ.SetZ(aCoord); // setting gp_XYZ Handle(TObj_TXYZ) aTarget = Handle(TObj_TXYZ)::DownCast (Target); aTarget->Set ( aXYZ ); return Standard_True; } //======================================================================= //function : Paste //purpose : Translate the contents of and put it // into , using the relocation table // to keep the sharings. // Store master and referred labels as entry, the other model referred // as entry in model-container //======================================================================= void XmlTObjDrivers_XYZDriver::Paste (const Handle(TDF_Attribute)& Source, XmlObjMgt_Persistent& Target, XmlObjMgt_SRelocationTable& /*RelocTable*/) const { Handle(TObj_TXYZ) aSource = Handle(TObj_TXYZ)::DownCast (Source); if(aSource.IsNull()) return; gp_XYZ aXYZ = aSource->Get(); TCollection_AsciiString aCoord; // co-ordinate X aCoord = TCollection_AsciiString( aXYZ.X() ); Target.Element().setAttribute(::CoordX(), aCoord.ToCString()); // co-ordinate Y aCoord = TCollection_AsciiString( aXYZ.Y() ); Target.Element().setAttribute(::CoordY(), aCoord.ToCString()); // co-ordinate Z aCoord = TCollection_AsciiString( aXYZ.Z() ); Target.Element().setAttribute(::CoordZ(), aCoord.ToCString()); }