// Created on: 2014-08-15 // Created by: Varvara POSKONINA // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_SelectableObjectSet_HeaderFile #define _SelectMgr_SelectableObjectSet_HeaderFile #include #include #include #include #include //! The purpose of this class is to organize all selectable objects into //! data structure, allowing to build BVH tree. For selectable objects //! binned BVH builder is used with 32 bins and 1 element per leaf. class SelectMgr_SelectableObjectSet : public BVH_PrimitiveSet { public: //! Creates new empty objects set and initializes BVH tree //! builder to Binned builder with 1 element per list Standard_EXPORT SelectMgr_SelectableObjectSet(); //! Releases resources of selectable object set. virtual ~SelectMgr_SelectableObjectSet() { } //! Adds new object to the set and marks BVH tree for rebuild. //! @return true if structure added, otherwise returns false (structure already in the set). Standard_EXPORT Standard_Boolean Append (const Handle(SelectMgr_SelectableObject)& theObject); //! Removes object theObject from set and marks BVH tree for rebuild. //! @return true if structure removed, otherwise returns false (structure is not in the set). Standard_EXPORT Standard_Boolean Remove (const Handle(SelectMgr_SelectableObject)& theObject); //! Returns bounding box of object with index theIndex Standard_EXPORT virtual Select3D_BndBox3d Box (const Standard_Integer theIndex) const Standard_OVERRIDE; //! Returns center of object with index theIndex in the set //! along the given axis theAxis Standard_EXPORT virtual Standard_Real Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const Standard_OVERRIDE; //! Swaps items with indexes theIndex1 and theIndex2 in the set Standard_EXPORT virtual void Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2) Standard_OVERRIDE; //! Returns size of objects set Standard_EXPORT virtual Standard_Integer Size() const Standard_OVERRIDE; //! Returns object from set by theIndex given const Handle(SelectMgr_SelectableObject)& GetObjectById (const Standard_Integer theIndex) const { return myObjects.FindKey (theIndex + 1); } //! Returns true if this objects set contains theObject given Standard_Boolean Contains (const Handle(SelectMgr_SelectableObject)& theObject) const { return myObjects.Contains (theObject); } private: NCollection_IndexedMap myObjects; }; #endif // _SelectMgr_SelectableObjectSet_HeaderFile