# PBR requires OpenGL 3.0+ on macOS pload VISUALIZATION pload OPENGL if { $::tcl_platform(os) == "Darwin" } { vcaps -core } source $env(CSF_OCCTSamplesPath)/tcl/materials.tcl vlight -change 0 -intensity 5 vrenderparams -shadingModel PBR -msaa 0 vdump $imagedir/${casename}_default.png set aCubeMap [locate_data_file Circus_CubeMap_V.png] vbackground -cubemap $aCubeMap vdump $imagedir/${casename}_env.png vbackground -cubemap $aCubeMap -invertedz vdump $imagedir/${casename}_env_iz.png