-- Created on: 2000-05-30 -- Created by: Sergey MOZOKHIN -- Copyright (c) 2000-2012 OPEN CASCADE SAS -- -- The content of this file is subject to the Open CASCADE Technology Public -- License Version 6.5 (the "License"). You may not use the content of this file -- except in compliance with the License. Please obtain a copy of the License -- at http://www.opencascade.org and read it completely before using this file. -- -- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its -- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. -- -- The Original Code and all software distributed under the License is -- distributed on an "AS IS" basis, without warranty of any kind, and the -- Initial Developer hereby disclaims all such warranties, including without -- limitation, any warranties of merchantability, fitness for a particular -- purpose or non-infringement. Please see the License for the specific terms -- and conditions governing the rights and limitations under the License. package VrmlAPI ---Purpose: API for writing to VRML 1.0 uses TopoDS, VrmlConverter, Vrml, Quantity is enumeration RepresentationOfShape ---Purpose: Identifies the representation of the shape written -- to a VRML file. The available options are : -- - VrmlAPI_ShadedRepresentation : -- the shape is translated with a shaded representation. -- - VrmlAPI_WireFrameRepresentation : -- the shape is translated with a wireframe representation. -- - VrmlAPI_BothRepresentation : the shape is translated -- to VRML format with both representations : shaded and -- wireframe. This is the default option. is ShadedRepresentation, WireFrameRepresentation, BothRepresentation end RepresentationOfShape; class Writer; ---Purpose: With help of this class user can change parameters of writing. Write(aShape: Shape from TopoDS; aFileName: CString from Standard); ---Purpose: Converts the shape aShape to VRML format and writes it -- to the file identified by aFileName using default parameters. end VrmlAPI;