// Created on: 2013-09-26 // Created by: Dmitry BOBYLEV // Copyright (c) 2013 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #ifndef OpenGl_StencilTest_Header #define OpenGl_StencilTest_Header #include class OpenGl_StencilTest : public OpenGl_Element { public: //! Default constructor OpenGl_StencilTest (); //! Render primitives to the window virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const; virtual void Release (const Handle(OpenGl_Context)& theContext); void SetOptions (const Standard_Boolean theIsEnabled); protected: //! Destructor virtual ~OpenGl_StencilTest(); private: Standard_Boolean myIsEnabled; public: DEFINE_STANDARD_ALLOC }; #endif //OpenGl_StencilOptions_Header