// Copyright (c) 1998-1999 Matra Datavision // Copyright (c) 1999-2012 OPEN CASCADE SAS // // The content of this file is subject to the Open CASCADE Technology Public // License Version 6.5 (the "License"). You may not use the content of this file // except in compliance with the License. Please obtain a copy of the License // at http://www.opencascade.org and read it completely before using this file. // // The Initial Developer of the Original Code is Open CASCADE S.A.S., having its // main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France. // // The Original Code and all software distributed under the License is // distributed on an "AS IS" basis, without warranty of any kind, and the // Initial Developer hereby disclaims all such warranties, including without // limitation, any warranties of merchantability, fitness for a particular // purpose or non-infringement. Please see the License for the specific terms // and conditions governing the rights and limitations under the License. #include //======================================================================= //function : //purpose : //======================================================================= PPoly_Triangulation::PPoly_Triangulation (const Standard_Real Defl, const Handle(PColgp_HArray1OfPnt)& Nodes, const Handle(PPoly_HArray1OfTriangle)& Triangles) : myDeflection(Defl), myNodes(Nodes), myTriangles(Triangles) { } //======================================================================= //function : //purpose : //======================================================================= PPoly_Triangulation::PPoly_Triangulation (const Standard_Real Defl, const Handle(PColgp_HArray1OfPnt)& Nodes, const Handle(PColgp_HArray1OfPnt2d)& UVNodes, const Handle(PPoly_HArray1OfTriangle)& Triangles) : myDeflection(Defl), myNodes(Nodes), myUVNodes(UVNodes), myTriangles(Triangles) { } //======================================================================= //function : //purpose : //======================================================================= Standard_Real PPoly_Triangulation::Deflection() const { return myDeflection; } //======================================================================= //function : //purpose : //======================================================================= void PPoly_Triangulation::Deflection(const Standard_Real Defl) { myDeflection = Defl; } //======================================================================= //function : //purpose : //======================================================================= Standard_Integer PPoly_Triangulation::NbNodes() const { return myNodes->Length(); } //======================================================================= //function : //purpose : //======================================================================= Standard_Integer PPoly_Triangulation::NbTriangles() const { return myTriangles->Length(); } //======================================================================= //function : //purpose : //======================================================================= Standard_Boolean PPoly_Triangulation::HasUVNodes() const { return !myUVNodes.IsNull(); } //======================================================================= //function : //purpose : //======================================================================= Handle(PColgp_HArray1OfPnt) PPoly_Triangulation::Nodes() const { return myNodes; } //======================================================================= //function : //purpose : //======================================================================= Handle(PColgp_HArray1OfPnt2d) PPoly_Triangulation::UVNodes() const { return myUVNodes; } //======================================================================= //function : //purpose : //======================================================================= Handle(PPoly_HArray1OfTriangle) PPoly_Triangulation::Triangles() const { return myTriangles; }