// Copyright (c) 2020 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Image_SupportedFormats_HeaderFile #define _Image_SupportedFormats_HeaderFile #include #include #include //! Structure holding information about supported texture formats. class Image_SupportedFormats : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(Image_SupportedFormats, Standard_Transient) public: //! Empty constructor. Standard_EXPORT Image_SupportedFormats(); //! Return TRUE if image format is supported. bool IsSupported (Image_Format theFormat) const { return myFormats.Value (theFormat); } //! Set if image format is supported or not. void Add (Image_Format theFormat) { myFormats.SetValue (theFormat, true); } //! Return TRUE if there are compressed image formats supported. bool HasCompressed() const { return myHasCompressed; } //! Return TRUE if compressed image format is supported. bool IsSupported (Image_CompressedFormat theFormat) const { return myFormats.Value (theFormat); } //! Set if compressed image format is supported or not. void Add (Image_CompressedFormat theFormat) { myFormats.SetValue (theFormat, true); myHasCompressed = true; } //! Reset flags. void Clear() { myFormats.Init (false); myHasCompressed = false; } protected: NCollection_Array1 myFormats; //!< list of supported formats Standard_Boolean myHasCompressed; //!< flag indicating that some compressed image formats are supported }; #endif // _Image_SupportedFormats_HeaderFile