// Created on: 1995-04-25 // Created by: Modelistation // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _ChFi3d_FilBuilder_HeaderFile #define _ChFi3d_FilBuilder_HeaderFile #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include class TopoDS_Shape; class TopoDS_Edge; class Law_Function; class TopoDS_Vertex; class gp_XY; class ChFiDS_SurfData; class ChFiDS_HElSpine; class ChFiDS_Spine; class BRepAdaptor_HSurface; class Adaptor3d_TopolTool; class BRepAdaptor_HCurve2d; class BRepBlend_Line; class ChFiDS_Stripe; //! Tool of construction of fillets 3d on edges (on a solid). class ChFi3d_FilBuilder : public ChFi3d_Builder { public: DEFINE_STANDARD_ALLOC Standard_EXPORT ChFi3d_FilBuilder(const TopoDS_Shape& S, const ChFi3d_FilletShape FShape = ChFi3d_Rational, const Standard_Real Ta = 1.0e-2); //! Sets the type of fillet surface. Standard_EXPORT void SetFilletShape (const ChFi3d_FilletShape FShape); //! Returns the type of fillet surface. Standard_EXPORT ChFi3d_FilletShape GetFilletShape() const; //! initialisation of a contour with the first edge //! (the following are found by propagation). //! Attention, you need to start with SetRadius. Standard_EXPORT void Add (const TopoDS_Edge& E); //! initialisation of the constant vector the corresponding 1st edge. Standard_EXPORT void Add (const Standard_Real Radius, const TopoDS_Edge& E); //! Set the radius of the contour of index IC. Standard_EXPORT void SetRadius (const Handle(Law_Function)& C, const Standard_Integer IC, const Standard_Integer IinC); //! Returns true the contour is flaged as edge constant. Standard_EXPORT Standard_Boolean IsConstant (const Standard_Integer IC); //! Returns the vector if the contour is flagged as edge //! constant. Standard_EXPORT Standard_Real Radius (const Standard_Integer IC); //! Reset all vectors of contour IC. Standard_EXPORT void ResetContour (const Standard_Integer IC); //! Set a constant on edge E of the contour of //! index IC. Since then E is flagged as constant. Standard_EXPORT void SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Edge& E); //! Extracts the flag constant and the vector of edge E. Standard_EXPORT void UnSet (const Standard_Integer IC, const TopoDS_Edge& E); //! Set a vector on vertex V of the contour of index IC. Standard_EXPORT void SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Vertex& V); //! Extracts the vector of the vertex V. Standard_EXPORT void UnSet (const Standard_Integer IC, const TopoDS_Vertex& V); //! Set a vertex on the point of parametre U in the edge IinC //! of the contour of index IC Standard_EXPORT void SetRadius (const gp_XY& UandR, const Standard_Integer IC, const Standard_Integer IinC); //! Returns true E is flagged as edge constant. Standard_EXPORT Standard_Boolean IsConstant (const Standard_Integer IC, const TopoDS_Edge& E); //! Returns the vector if E is flagged as edge constant. Standard_EXPORT Standard_Real Radius (const Standard_Integer IC, const TopoDS_Edge& E); //! Returns in First and Last les extremities of the //! part of variable vector framing E, returns //! False if E is flagged as edge constant. Standard_EXPORT Standard_Boolean GetBounds (const Standard_Integer IC, const TopoDS_Edge& E, Standard_Real& First, Standard_Real& Last); //! Returns the rule of elementary evolution of the //! part to variable vector framing E, returns a //! rule zero if E is flagged as edge constant. Standard_EXPORT Handle(Law_Function) GetLaw (const Standard_Integer IC, const TopoDS_Edge& E); //! Sets the rule of elementary evolution of the //! part to variable vector framing E. Standard_EXPORT void SetLaw (const Standard_Integer IC, const TopoDS_Edge& E, const Handle(Law_Function)& L); Standard_EXPORT void Simulate (const Standard_Integer IC); Standard_EXPORT Standard_Integer NbSurf (const Standard_Integer IC) const; Standard_EXPORT Handle(ChFiDS_SecHArray1) Sect (const Standard_Integer IC, const Standard_Integer IS) const; protected: Standard_EXPORT void SimulKPart (const Handle(ChFiDS_SurfData)& SD) const Standard_OVERRIDE; Standard_EXPORT Standard_Boolean SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector& Soldep, Standard_Integer& Intf, Standard_Integer& Intl) Standard_OVERRIDE; Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE; Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE; Standard_EXPORT virtual void SimulSurf (Handle(ChFiDS_SurfData)& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector& Soldep) Standard_OVERRIDE; Standard_EXPORT Standard_Boolean PerformFirstSection (const Handle(ChFiDS_Spine)& S, const Handle(ChFiDS_HElSpine)& HGuide, const Standard_Integer Choix, Handle(BRepAdaptor_HSurface)& S1, Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I1, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real Par, math_Vector& SolDep, TopAbs_State& Pos1, TopAbs_State& Pos2) const Standard_OVERRIDE; //! Method calculates the elements of construction of the //! fillet (constant or evolutive). Standard_EXPORT Standard_Boolean PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector& Soldep, Standard_Integer& Intf, Standard_Integer& Intl) Standard_OVERRIDE; Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE; Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector& Soldep) Standard_OVERRIDE; Standard_EXPORT virtual void PerformSurf (ChFiDS_SequenceOfSurfData& Data, const Handle(ChFiDS_HElSpine)& Guide, const Handle(ChFiDS_Spine)& Spine, const Standard_Integer Choix, const Handle(BRepAdaptor_HSurface)& S1, const Handle(Adaptor3d_TopolTool)& I1, const Handle(BRepAdaptor_HCurve2d)& PC1, const Handle(BRepAdaptor_HSurface)& Sref1, const Handle(BRepAdaptor_HCurve2d)& PCref1, Standard_Boolean& Decroch1, const TopAbs_Orientation Or1, const Handle(BRepAdaptor_HSurface)& S2, const Handle(Adaptor3d_TopolTool)& I2, const Handle(BRepAdaptor_HCurve2d)& PC2, const Handle(BRepAdaptor_HSurface)& Sref2, const Handle(BRepAdaptor_HCurve2d)& PCref2, Standard_Boolean& Decroch2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real& First, Standard_Real& Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector& Soldep) Standard_OVERRIDE; //! Method to split an singular SurfData in several non //! singular SurfData.. Standard_EXPORT void SplitSurf (ChFiDS_SequenceOfSurfData& SeqData, const Handle(BRepBlend_Line)& line); Standard_EXPORT void PerformTwoCorner (const Standard_Integer Index) Standard_OVERRIDE; Standard_EXPORT void PerformThreeCorner (const Standard_Integer Index) Standard_OVERRIDE; Standard_EXPORT void ExtentOneCorner (const TopoDS_Vertex& V, const Handle(ChFiDS_Stripe)& S) Standard_OVERRIDE; Standard_EXPORT void ExtentTwoCorner (const TopoDS_Vertex& V, const ChFiDS_ListOfStripe& LS) Standard_OVERRIDE; Standard_EXPORT void ExtentThreeCorner (const TopoDS_Vertex& V, const ChFiDS_ListOfStripe& LS) Standard_OVERRIDE; Standard_EXPORT void SetRegul() Standard_OVERRIDE; private: BlendFunc_SectionShape myShape; }; #endif // _ChFi3d_FilBuilder_HeaderFile