// Created on: 1992-11-06 // Created by: Remi LEQUETTE // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Ax2& Position, const Standard_Real Radius, const Standard_Real Height) : BRepPrim_Revolution(Position,0,Height), myRadius(Radius) { SetMeridian(); } //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const Standard_Real Radius) : BRepPrim_Revolution(gp::XOY(),RealFirst(),RealLast()), myRadius(Radius) { SetMeridian(); } //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Pnt& Center, const Standard_Real Radius) : BRepPrim_Revolution(gp_Ax2(Center,gp_Dir(0,0,1),gp_Dir(1,0,0)), RealFirst(),RealLast()), myRadius(Radius) { SetMeridian(); } //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Ax2& Axes, const Standard_Real Radius) : BRepPrim_Revolution(Axes, RealFirst(),RealLast()), myRadius(Radius) { SetMeridian(); } //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const Standard_Real R, const Standard_Real H) : BRepPrim_Revolution(gp::XOY(), 0, H), myRadius(R) { SetMeridian(); } //======================================================================= //function : BRepPrim_Cylinder //purpose : //======================================================================= BRepPrim_Cylinder::BRepPrim_Cylinder(const gp_Pnt& Center, const Standard_Real R, const Standard_Real H) : BRepPrim_Revolution(gp_Ax2(Center,gp_Dir(0,0,1),gp_Dir(1,0,0)), 0,H), myRadius(R) { SetMeridian(); } //======================================================================= //function : MakeEmptyLateralFace //purpose : //======================================================================= TopoDS_Face BRepPrim_Cylinder::MakeEmptyLateralFace() const { Handle(Geom_CylindricalSurface) C = new Geom_CylindricalSurface(Axes(),myRadius); TopoDS_Face F; myBuilder.Builder().MakeFace(F,C,Precision::Confusion()); return F; } //======================================================================= //function : SetMeridian //purpose : //======================================================================= void BRepPrim_Cylinder::SetMeridian() { gp_Vec V = Axes().XDirection(); V.Multiply(myRadius); gp_Ax1 A = Axes().Axis(); A.Translate(V); Handle(Geom_Line) L = new Geom_Line(A); Handle(Geom2d_Line) L2d = new Geom2d_Line(gp_Pnt2d(myRadius,0),gp_Dir2d(0,1)); Meridian(L,L2d); }