// Created on: 2007-07-19 // Created by: Alexander GRIGORIEV // Copyright (c) 2007-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef NIS_TriangulatedDrawer_HeaderFile #define NIS_TriangulatedDrawer_HeaderFile #include #include class NIS_Triangulated; /** * Drawer for interactive object type NIS_Triangulated. */ class NIS_TriangulatedDrawer : public NIS_Drawer { public: // ---------- PUBLIC METHODS ---------- /** * Constructor. */ Standard_EXPORT NIS_TriangulatedDrawer(const Quantity_Color theNormal, const Quantity_Color theHilight = Quantity_NOC_GRAY80, const Quantity_Color theDynHilight = Quantity_NOC_CYAN1); /** * Copy the relevant information from another instance of Drawer. * raises exception if theOther has incompatible type (test IsKind). */ Standard_EXPORT virtual void Assign (const Handle(NIS_Drawer)& theOther); /** * Called before execution of Draw(), once per group of interactive objects. */ Standard_EXPORT virtual void BeforeDraw(const DrawType theType, const NIS_DrawList& theDrawList); /** * Called after execution of Draw(), once per group of interactive objects. */ Standard_EXPORT virtual void AfterDraw(const DrawType theType, const NIS_DrawList& theDrawList); /** * Main function: display the given interactive object in the given view. */ Standard_EXPORT virtual void Draw (const Handle(NIS_InteractiveObject)&, const DrawType theType, const NIS_DrawList& theDrawList); /** * Matching two instances, for Map interface. */ Standard_EXPORT virtual Standard_Boolean IsEqual (const Handle(NIS_Drawer)& theOth)const; protected: /** * If myPolygonAsLineLoop is true then draw polygons of the object * in the mode GL_LINE_LOOP instead of GL_POLYGON in the case if no filling * was requested. This will eliminate the bug with Intel integrated graphic * cards (e.g. 945G Express) for the sake of polygon offset functionality. */ Standard_Boolean myPolygonAsLineLoop; Quantity_Color myColor[5]; Standard_ShortReal myLineWidth; Standard_Boolean myIsDrawPolygons; unsigned int myPolygonType; friend class NIS_Triangulated; public: // Declaration of CASCADE RTTI DEFINE_STANDARD_RTTI (NIS_TriangulatedDrawer) }; // Definition of HANDLE object using Standard_DefineHandle.hxx DEFINE_STANDARD_HANDLE (NIS_TriangulatedDrawer, NIS_Drawer) #endif