// Created on: 1991-05-29 // Created by: Denis PASCAL // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. // // Revised by: Mireille MERCIEN // Sep,7 1992 #include #include //--------------------------------------------------------------------------- // Constructor //--------------------------------------------------------------------------- PCollection_DepthFirstIterator:: PCollection_DepthFirstIterator(const Handle(PCollection_Vertex)& V) { Visited = new PCollection_SetOfVertex; Ready = new PCollection_StackOfVertex; Visited->Add(V); Ready->Push(V); HasMore = ! (Ready->IsEmpty()); } //--------------------------------------------------------------------------- // More //--------------------------------------------------------------------------- Boolean PCollection_DepthFirstIterator::More () const { return HasMore; } //--------------------------------------------------------------------------- // Next //--------------------------------------------------------------------------- void PCollection_DepthFirstIterator::Next () { if (!HasMore) Standard_NoMoreObject::Raise(); Handle(PCollection_Vertex) w1 = Ready->Top(); Ready->Pop(); PCollection_FrontEdgesIterator It(w1); while (It.More()) { Handle(PCollection_Vertex) w2 = It.Value()->Destination(); if (! (Visited->Contains(w2))) { Ready->Push(w2); Visited->Add(w2); } It.Next(); } HasMore = !(Ready->IsEmpty()); } //--------------------------------------------------------------------------- // Value //--------------------------------------------------------------------------- Handle(PCollection_Vertex) PCollection_DepthFirstIterator::Value () const { if (HasMore) return Ready->Top(); else Standard_NoSuchObject::Raise(); } //--------------------------------------------------------------------------- // Clear //--------------------------------------------------------------------------- void PCollection_DepthFirstIterator::Clear () { HasMore = False; Ready->Nullify(); Visited->Nullify(); }