// Created on: 2002-10-30 // Created by: Michael SAZONOV // Copyright (c) 2002-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #define BP_INTSIZE ((Standard_Integer)sizeof(Standard_Integer)) #define BP_EXTCHARSIZE ((Standard_Integer)sizeof(Standard_ExtCharacter)) #define BP_REALSIZE ((Standard_Integer)sizeof(Standard_Real)) #define BP_SHORTREALSIZE ((Standard_Integer)sizeof(Standard_ShortReal)) #define BP_UUIDSIZE ((Standard_Integer)sizeof(BinObjMgt_UUID)) // We define a GUID structure that is different from Standard_UUID because // the latter contains a 'unsigned long' member that has variables size // (4 or 8 bits) thus making the persistent files non-portable. // This structure below ensures the portability. typedef struct { unsigned int Data1; // 4-bytes long on all OS unsigned short Data2; // 2-bytes long on all OS unsigned short Data3; // 2-bytes long on all OS unsigned char Data4[8]; // 8-bytes long on all OS } BinObjMgt_UUID; //================================================================================================= BinObjMgt_Persistent::BinObjMgt_Persistent() : myIndex(1), myOffset(BP_HEADSIZE), mySize(BP_HEADSIZE), myIsError(Standard_False), myOStream(NULL), myIStream(NULL), myDirectWritingIsEnabled(Standard_False) { Init(); } //======================================================================= // function : Init // purpose : Initializes me to reuse again //======================================================================= void BinObjMgt_Persistent::Init() { if (myData.IsEmpty()) { Standard_Address aPiece = Standard::Allocate(BP_PIECESIZE); myData.Append(aPiece); } Standard_Integer* aData = (Standard_Integer*)myData(1); aData[0] = 0; // Type Id aData[1] = 0; // Object Id aData[2] = 0; // Data length myIndex = 1; myOffset = BP_HEADSIZE; mySize = BP_HEADSIZE; myIsError = Standard_False; myDirectWritingIsEnabled = Standard_False; } //======================================================================= // function : Write // purpose : Stores to the stream. // inline Standard_OStream& operator<< (Standard_OStream&, // const BinObjMgt_Persistent&) is also available //======================================================================= Standard_OStream& BinObjMgt_Persistent::Write(Standard_OStream& theOS, const Standard_Boolean theDirectStream) { if (myDirectWritingIsEnabled) { // if direct writing was enabled, everything is already written, just pass this stage myDirectWritingIsEnabled = Standard_False; return theOS; } Standard_Integer nbWritten = 0; Standard_Integer* aData = (Standard_Integer*)myData(1); // update data length aData[2] = mySize - BP_HEADSIZE; if (theDirectStream) aData[1] = -aData[1]; #if DO_INVERSE aData[0] = InverseInt(aData[0]); aData[1] = InverseInt(aData[1]); aData[2] = InverseInt(aData[2]); #endif for (Standard_Integer i = 1; theOS && nbWritten < mySize && i <= myData.Length(); i++) { Standard_Integer nbToWrite = Min(mySize - nbWritten, BP_PIECESIZE); theOS.write((char*)myData(i), nbToWrite); nbWritten += nbToWrite; } myIndex = 1; myOffset = BP_HEADSIZE; mySize = BP_HEADSIZE; myIsError = Standard_False; return theOS; } //======================================================================= // function : Read // purpose : Retrieves from the stream. // inline Standard_IStream& operator>> (Standard_IStream&, // BinObjMgt_Persistent&) is also available //======================================================================= Standard_IStream& BinObjMgt_Persistent::Read(Standard_IStream& theIS) { myIndex = 1; myOffset = BP_HEADSIZE; mySize = BP_HEADSIZE; myIsError = Standard_False; Standard_Integer* aData = (Standard_Integer*)myData(1); aData[0] = 0; // Type Id aData[1] = 0; // Object Id aData[2] = 0; // Data length // read TypeId theIS.read((char*)&aData[0], BP_INTSIZE); #ifdef DO_INVERSE aData[0] = InverseInt(aData[0]); #endif if (theIS && aData[0] > 0) { // read Id and Length theIS.read((char*)&aData[1], 2 * BP_INTSIZE); #ifdef DO_INVERSE aData[1] = InverseInt(aData[1]); aData[2] = InverseInt(aData[2]); #endif myDirectWritingIsEnabled = aData[1] < 0; if (myDirectWritingIsEnabled) aData[1] = -aData[1]; if (theIS && aData[2] > 0) { mySize += aData[2]; // read remaining data Standard_Integer nbRead = BP_HEADSIZE; for (Standard_Integer i = 1; theIS && nbRead < mySize; i++) { if (i > myData.Length()) { // grow myData dynamically Standard_Address aPiece = Standard::Allocate(BP_PIECESIZE); myData.Append(aPiece); } Standard_Integer nbToRead = Min(mySize - nbRead, BP_PIECESIZE); char* ptr = (char*)myData(i); if (i == 1) { // 1st piece: reduce the number of bytes by header size ptr += BP_HEADSIZE; if (nbToRead == BP_PIECESIZE) nbToRead -= BP_HEADSIZE; } theIS.read(ptr, nbToRead); nbRead += nbToRead; } } else aData[2] = 0; } return theIS; } //======================================================================= // function : Destroy // purpose : Frees the allocated memory //======================================================================= void BinObjMgt_Persistent::Destroy() { for (Standard_Integer i = 1; i <= myData.Length(); i++) { Standard::Free(myData(i)); } myData.Clear(); myIndex = myOffset = mySize = 0; } //======================================================================= // function : incrementData // purpose : Allocates theNbPieces more pieces //======================================================================= void BinObjMgt_Persistent::incrementData(const Standard_Integer theNbPieces) { for (Standard_Integer i = 1; i <= theNbPieces; i++) { Standard_Address aPiece = Standard::Allocate(BP_PIECESIZE); myData.Append(aPiece); } } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutCharacter(const Standard_Character theValue) { alignOffset(1); prepareForPut(1); Standard_Character* aData = (Standard_Character*)myData(myIndex) + myOffset; *aData = theValue; myOffset++; return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutByte(const Standard_Byte theValue) { alignOffset(1); prepareForPut(1); Standard_Byte* aData = (Standard_Byte*)myData(myIndex) + myOffset; *aData = theValue; myOffset++; return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutExtCharacter(const Standard_ExtCharacter theValue) { alignOffset(BP_EXTCHARSIZE, Standard_True); prepareForPut(BP_EXTCHARSIZE); Standard_ExtCharacter* aData = (Standard_ExtCharacter*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE *aData = InverseExtChar(theValue); #else *aData = theValue; #endif myOffset += BP_EXTCHARSIZE; return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutInteger(const Standard_Integer theValue) { alignOffset(BP_INTSIZE, Standard_True); prepareForPut(BP_INTSIZE); Standard_Integer* aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE *aData = InverseInt(theValue); #else *aData = theValue; #endif myOffset += BP_INTSIZE; return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutReal(const Standard_Real theValue) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer nbPieces = prepareForPut(BP_REALSIZE); if (nbPieces > 0) { // the value intersects a piece boundary => go a long way #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray((void*)&theValue, BP_REALSIZE); #ifdef DO_INVERSE inverseRealData(aStartIndex, aStartOffset, BP_REALSIZE); #endif } else { // the value fits in the current piece => put it quickly Standard_Real* aData = (Standard_Real*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE *aData = InverseReal(theValue); #else *aData = theValue; #endif myOffset += BP_REALSIZE; } return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutShortReal(const Standard_ShortReal theValue) { alignOffset(BP_INTSIZE, Standard_True); prepareForPut(BP_SHORTREALSIZE); Standard_ShortReal* aData = (Standard_ShortReal*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE *aData = InverseShortReal(theValue); #else *aData = theValue; #endif myOffset += BP_SHORTREALSIZE; return *this; } //======================================================================= // function : PutCString // purpose : Offset in output buffer is not aligned //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutCString(const Standard_CString theValue) { alignOffset(1); Standard_Integer aSize = (Standard_Integer)(strlen(theValue) + 1); prepareForPut(aSize); putArray((void*)theValue, aSize); return *this; } //======================================================================= // function : PutAsciiString // purpose : Offset in output buffer is word-aligned //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutAsciiString(const TCollection_AsciiString& theValue) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theValue.Length() + 1; prepareForPut(aSize); putArray((void*)theValue.ToCString(), aSize); return *this; } //======================================================================= // function : PutExtendedString // purpose : Offset in output buffer is word-aligned //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutExtendedString( const TCollection_ExtendedString& theValue) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = (theValue.Length() + 1) * BP_EXTCHARSIZE; prepareForPut(aSize); #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray((void*)theValue.ToExtString(), aSize); #ifdef DO_INVERSE inverseExtCharData(aStartIndex, aStartOffset, aSize - BP_EXTCHARSIZE); #endif return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutLabel(const TDF_Label& theValue) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aLen = (theValue.IsNull() ? 0 : theValue.Depth() + 1); prepareForPut((aLen + 1) * BP_INTSIZE); Standard_Integer* aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); // store nb of tags #ifdef DO_INVERSE *aData++ = InverseInt(aLen); #else *aData++ = aLen; #endif myOffset += BP_INTSIZE; if (!theValue.IsNull()) { TColStd_ListOfInteger aTagList; TDF_Tool::TagList(theValue, aTagList); TColStd_ListIteratorOfListOfInteger itTag(aTagList); for (; itTag.More(); itTag.Next()) { if (myOffset >= BP_PIECESIZE) { myOffset = 0; myIndex++; aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); } #ifdef DO_INVERSE *aData++ = InverseInt(itTag.Value()); #else *aData++ = itTag.Value(); #endif myOffset += BP_INTSIZE; } } return *this; } //================================================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutGUID(const Standard_GUID& theValue) { alignOffset(BP_INTSIZE, Standard_True); prepareForPut(BP_UUIDSIZE); const Standard_UUID aStandardUUID = theValue.ToUUID(); BinObjMgt_UUID anUUID; anUUID.Data1 = (unsigned int)aStandardUUID.Data1; anUUID.Data2 = (unsigned short)aStandardUUID.Data2; anUUID.Data3 = (unsigned short)aStandardUUID.Data3; anUUID.Data4[0] = aStandardUUID.Data4[0]; anUUID.Data4[1] = aStandardUUID.Data4[1]; anUUID.Data4[2] = aStandardUUID.Data4[2]; anUUID.Data4[3] = aStandardUUID.Data4[3]; anUUID.Data4[4] = aStandardUUID.Data4[4]; anUUID.Data4[5] = aStandardUUID.Data4[5]; anUUID.Data4[6] = aStandardUUID.Data4[6]; anUUID.Data4[7] = aStandardUUID.Data4[7]; #ifdef DO_INVERSE anUUID.Data1 = (unsigned int)InverseInt(anUUID.Data1); anUUID.Data2 = (unsigned short)InverseExtChar(anUUID.Data2); anUUID.Data3 = (unsigned short)InverseExtChar(anUUID.Data3); #endif putArray(&anUUID, BP_UUIDSIZE); return *this; } //======================================================================= // function : PutCharArray // purpose : Put C array of char, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutCharArray(const BinObjMgt_PChar theArray, const Standard_Integer theLength) { alignOffset(1); prepareForPut(theLength); putArray(theArray, theLength); return *this; } //======================================================================= // function : PutByteArray // purpose : Put C array of byte, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutByteArray(const BinObjMgt_PByte theArray, const Standard_Integer theLength) { alignOffset(1); prepareForPut(theLength); putArray(theArray, theLength); return *this; } //======================================================================= // function : PutExtCharArray // purpose : Put C array of ExtCharacter, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutExtCharArray(const BinObjMgt_PExtChar theArray, const Standard_Integer theLength) { alignOffset(BP_EXTCHARSIZE, Standard_True); Standard_Integer aSize = theLength * BP_EXTCHARSIZE; prepareForPut(aSize); #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray(theArray, aSize); #ifdef DO_INVERSE inverseExtCharData(aStartIndex, aStartOffset, aSize); #endif return *this; } //======================================================================= // function : PutIntArray // purpose : Put C array of int, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutIntArray(const BinObjMgt_PInteger theArray, const Standard_Integer theLength) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_INTSIZE; prepareForPut(aSize); #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray(theArray, aSize); #ifdef DO_INVERSE inverseIntData(aStartIndex, aStartOffset, aSize); #endif return *this; } //======================================================================= // function : PutRealArray // purpose : Put C array of double, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutRealArray(const BinObjMgt_PReal theArray, const Standard_Integer theLength) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_REALSIZE; prepareForPut(aSize); #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray(theArray, aSize); #ifdef DO_INVERSE inverseRealData(aStartIndex, aStartOffset, aSize); #endif return *this; } //======================================================================= // function : PutShortRealArray // purpose : Put C array of float, theLength is the number of elements //======================================================================= BinObjMgt_Persistent& BinObjMgt_Persistent::PutShortRealArray(const BinObjMgt_PShortReal theArray, const Standard_Integer theLength) { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_SHORTREALSIZE; prepareForPut(aSize); #ifdef DO_INVERSE Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; #endif putArray(theArray, aSize); #ifdef DO_INVERSE inverseShortRealData(aStartIndex, aStartOffset, aSize); #endif return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetCharacter(Standard_Character& theValue) const { alignOffset(1); if (noMoreData(1)) return *this; Standard_Character* aData = (Standard_Character*)myData(myIndex) + myOffset; theValue = *aData; ((BinObjMgt_Persistent*)this)->myOffset++; return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetByte(Standard_Byte& theValue) const { alignOffset(1); if (noMoreData(1)) return *this; Standard_Byte* aData = (Standard_Byte*)myData(myIndex) + myOffset; theValue = *aData; ((BinObjMgt_Persistent*)this)->myOffset++; return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetExtCharacter( Standard_ExtCharacter& theValue) const { alignOffset(BP_EXTCHARSIZE); if (noMoreData(BP_EXTCHARSIZE)) return *this; Standard_ExtCharacter* aData = (Standard_ExtCharacter*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE theValue = InverseExtChar(*aData); #else theValue = *aData; #endif ((BinObjMgt_Persistent*)this)->myOffset += BP_EXTCHARSIZE; return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetInteger(Standard_Integer& theValue) const { alignOffset(BP_INTSIZE); if (noMoreData(BP_INTSIZE)) return *this; Standard_Integer* aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE theValue = InverseInt(*aData); #else theValue = *aData; #endif ((BinObjMgt_Persistent*)this)->myOffset += BP_INTSIZE; return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetReal(Standard_Real& theValue) const { alignOffset(BP_INTSIZE); if (noMoreData(BP_REALSIZE)) return *this; Standard_Integer nbPieces = (myOffset + BP_REALSIZE - 1) / BP_PIECESIZE; if (nbPieces > 0) { // the value intersects a piece boundary => go a long way getArray((void*)&theValue, BP_REALSIZE); } else { // the value fits in the current piece => get it quickly Standard_Real* aData = (Standard_Real*)((char*)myData(myIndex) + myOffset); theValue = *aData; ((BinObjMgt_Persistent*)this)->myOffset += BP_REALSIZE; } #ifdef DO_INVERSE theValue = InverseReal(theValue); #endif return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetShortReal(Standard_ShortReal& theValue) const { alignOffset(BP_INTSIZE); if (noMoreData(BP_SHORTREALSIZE)) return *this; Standard_ShortReal* aData = (Standard_ShortReal*)((char*)myData(myIndex) + myOffset); #ifdef DO_INVERSE theValue = InverseShortReal(*aData); #else theValue = *aData; #endif ((BinObjMgt_Persistent*)this)->myOffset += BP_SHORTREALSIZE; return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetAsciiString( TCollection_AsciiString& theValue) const { alignOffset(BP_INTSIZE); Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; BinObjMgt_Persistent* me = (BinObjMgt_Persistent*)this; char* aData = (char*)myData(myIndex) + myOffset; // count the string length while (!noMoreData(1) && *aData++) { me->myOffset++; if (myOffset >= BP_PIECESIZE) { me->myOffset = 0; aData = (char*)myData(++me->myIndex); } } if (IsError()) { me->myIndex = aStartIndex; me->myOffset = aStartOffset; return *this; } me->myOffset++; // count the end null char if (myIndex == aStartIndex) { // all string is in one piece => simply copy theValue = aData - myOffset + aStartOffset; } else { // work through buffer string Standard_Integer aSize = (myIndex - aStartIndex) * BP_PIECESIZE + myOffset - aStartOffset; Standard_Address aString = Standard::Allocate(aSize); me->myIndex = aStartIndex; me->myOffset = aStartOffset; getArray(aString, aSize); theValue = (char*)aString; Standard::Free(aString); } return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetExtendedString( TCollection_ExtendedString& theValue) const { alignOffset(BP_INTSIZE); Standard_Integer aStartIndex = myIndex; Standard_Integer aStartOffset = myOffset; BinObjMgt_Persistent* me = (BinObjMgt_Persistent*)this; Standard_ExtCharacter* aData = (Standard_ExtCharacter*)((char*)myData(myIndex) + myOffset); // count the string length while (!noMoreData(1) && *aData++) { me->myOffset += BP_EXTCHARSIZE; if (myOffset >= BP_PIECESIZE) { me->myOffset = 0; aData = (Standard_ExtCharacter*)myData(++me->myIndex); } } if (IsError()) { me->myIndex = aStartIndex; me->myOffset = aStartOffset; return *this; } me->myOffset += BP_EXTCHARSIZE; // count the end null char if (myIndex == aStartIndex) { // all string is in one piece => simply copy theValue = aData - (myOffset - aStartOffset) / BP_EXTCHARSIZE; } else { // work through buffer string Standard_Integer aSize = (myIndex - aStartIndex) * BP_PIECESIZE + (myOffset - aStartOffset); Standard_Address aString = Standard::Allocate(aSize); me->myIndex = aStartIndex; me->myOffset = aStartOffset; getArray(aString, aSize); theValue = (Standard_ExtCharacter*)aString; Standard::Free(aString); } #ifdef DO_INVERSE Standard_PExtCharacter aString = (Standard_PExtCharacter)theValue.ToExtString(); for (Standard_Integer i = 0; i < theValue.Length(); i++) aString[i] = InverseExtChar(aString[i]); #endif return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetLabel(const Handle(TDF_Data)& theDS, TDF_Label& theValue) const { theValue.Nullify(); alignOffset(BP_INTSIZE); if (noMoreData(BP_INTSIZE)) return *this; BinObjMgt_Persistent* me = (BinObjMgt_Persistent*)this; // retrieve nb of tags Standard_Integer* aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); Standard_Integer aLen = *aData++; #ifdef DO_INVERSE aLen = InverseInt(aLen); #endif me->myOffset += BP_INTSIZE; if (noMoreData(aLen * BP_INTSIZE)) return *this; if (aLen > 0) { // retrieve tag list TColStd_ListOfInteger aTagList; while (aLen > 0) { if (myOffset >= BP_PIECESIZE) { me->myOffset = 0; me->myIndex++; aData = (Standard_Integer*)((char*)myData(myIndex) + myOffset); } #ifdef DO_INVERSE aTagList.Append(InverseInt(*aData++)); #else aTagList.Append(*aData++); #endif me->myOffset += BP_INTSIZE; aLen--; } // find label by entry TDF_Tool::Label(theDS, aTagList, theValue, Standard_True); } return *this; } //================================================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetGUID(Standard_GUID& theValue) const { alignOffset(BP_INTSIZE); if (noMoreData(BP_UUIDSIZE)) return *this; BinObjMgt_UUID anUUID; getArray(&anUUID, BP_UUIDSIZE); #ifdef DO_INVERSE anUUID.Data1 = (unsigned int)InverseInt(anUUID.Data1); anUUID.Data2 = (unsigned short)InverseExtChar(anUUID.Data2); anUUID.Data3 = (unsigned short)InverseExtChar(anUUID.Data3); #endif theValue = Standard_GUID(anUUID.Data1, anUUID.Data2, anUUID.Data3, ((anUUID.Data4[0] << 8) | (anUUID.Data4[1])), anUUID.Data4[2], anUUID.Data4[3], anUUID.Data4[4], anUUID.Data4[5], anUUID.Data4[6], anUUID.Data4[7]); return *this; } //======================================================================= // function : GetCharArray // purpose : Get C array of char, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetCharArray( const BinObjMgt_PChar theArray, const Standard_Integer theLength) const { alignOffset(1); if (noMoreData(theLength)) return *this; getArray(theArray, theLength); return *this; } //======================================================================= // function : GetByteArray // purpose : Get C array of unsigned chars, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetByteArray( const BinObjMgt_PByte theArray, const Standard_Integer theLength) const { alignOffset(1); if (noMoreData(theLength)) return *this; getArray(theArray, theLength); return *this; } //======================================================================= // function : GetExtCharArray // purpose : Get C array of ExtCharacter, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetExtCharArray( const BinObjMgt_PExtChar theArray, const Standard_Integer theLength) const { alignOffset(BP_EXTCHARSIZE, Standard_True); Standard_Integer aSize = theLength * BP_EXTCHARSIZE; if (noMoreData(aSize)) return *this; getArray(theArray, aSize); #ifdef DO_INVERSE for (Standard_Integer i = 0; i < theLength; i++) theArray[i] = InverseExtChar(theArray[i]); #endif return *this; } //======================================================================= // function : GetIntArray // purpose : Get C array of int, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetIntArray( const BinObjMgt_PInteger theArray, const Standard_Integer theLength) const { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_INTSIZE; if (noMoreData(aSize)) return *this; getArray(theArray, aSize); #ifdef DO_INVERSE for (Standard_Integer i = 0; i < theLength; i++) theArray[i] = InverseInt(theArray[i]); #endif return *this; } //======================================================================= // function : GetRealArray // purpose : Get C array of double, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetRealArray( const BinObjMgt_PReal theArray, const Standard_Integer theLength) const { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_REALSIZE; if (noMoreData(aSize)) return *this; getArray(theArray, aSize); #ifdef DO_INVERSE for (Standard_Integer i = 0; i < theLength; i++) theArray[i] = InverseReal(theArray[i]); #endif return *this; } //======================================================================= // function : GetShortRealArray // purpose : Get C array of float, theLength is the number of elements; // theArray must point to a // space enough to place theLength elements //======================================================================= const BinObjMgt_Persistent& BinObjMgt_Persistent::GetShortRealArray( const BinObjMgt_PShortReal theArray, const Standard_Integer theLength) const { alignOffset(BP_INTSIZE, Standard_True); Standard_Integer aSize = theLength * BP_SHORTREALSIZE; if (noMoreData(aSize)) return *this; getArray(theArray, aSize); #ifdef DO_INVERSE for (Standard_Integer i = 0; i < theLength; i++) theArray[i] = InverseShortReal(theArray[i]); #endif return *this; } //======================================================================= // function : putArray // purpose : Puts theSize bytes from theArray //======================================================================= void BinObjMgt_Persistent::putArray(const Standard_Address theArray, const Standard_Integer theSize) { char* aPtr = (char*)theArray; Standard_Integer aLen = theSize; while (aLen > 0) { if (myOffset >= BP_PIECESIZE) { myIndex++; myOffset = 0; } Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - myOffset); char* aData = (char*)myData(myIndex) + myOffset; memcpy(aData, aPtr, aLenInPiece); aLen -= aLenInPiece; aPtr += aLenInPiece; myOffset += aLenInPiece; } } //======================================================================= // function : getArray // purpose : Gets theLength bytes into theArray //======================================================================= void BinObjMgt_Persistent::getArray(const Standard_Address theArray, const Standard_Integer theSize) const { char* aPtr = (char*)theArray; Standard_Integer aLen = theSize; BinObjMgt_Persistent* me = (BinObjMgt_Persistent*)this; while (aLen > 0) { if (myOffset >= BP_PIECESIZE) { me->myIndex++; me->myOffset = 0; } Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - myOffset); char* aData = (char*)myData(myIndex) + myOffset; memcpy(aPtr, aData, aLenInPiece); aLen -= aLenInPiece; aPtr += aLenInPiece; me->myOffset += aLenInPiece; } } //======================================================================= // function : inverseExtCharData // purpose : Inverses bytes in the data addressed by the given values //======================================================================= void BinObjMgt_Persistent::inverseExtCharData(const Standard_Integer theIndex, const Standard_Integer theOffset, const Standard_Integer theSize) { Standard_Integer anIndex = theIndex; Standard_Integer anOffset = theOffset; Standard_Integer aLen = theSize; while (aLen > 0) { Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - anOffset); Standard_ExtCharacter* aData = (Standard_ExtCharacter*)((char*)myData(anIndex) + anOffset); for (Standard_Integer i = 0; i < aLenInPiece / BP_EXTCHARSIZE; i++) aData[i] = FSD_BinaryFile::InverseExtChar(aData[i]); aLen -= aLenInPiece; anOffset += aLenInPiece; if (anOffset >= BP_PIECESIZE) { anIndex++; anOffset = 0; } } } //======================================================================= // function : inverseIntData // purpose : Inverses bytes in the data addressed by the given values //======================================================================= void BinObjMgt_Persistent::inverseIntData(const Standard_Integer theIndex, const Standard_Integer theOffset, const Standard_Integer theSize) { Standard_Integer anIndex = theIndex; Standard_Integer anOffset = theOffset; Standard_Integer aLen = theSize; while (aLen > 0) { Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - anOffset); Standard_Integer* aData = (Standard_Integer*)((char*)myData(anIndex) + anOffset); for (Standard_Integer i = 0; i < aLenInPiece / BP_INTSIZE; i++) aData[i] = FSD_BinaryFile::InverseInt(aData[i]); aLen -= aLenInPiece; anOffset += aLenInPiece; if (anOffset >= BP_PIECESIZE) { anIndex++; anOffset = 0; } } } //======================================================================= // function : inverseRealData // purpose : Inverses bytes in the data addressed by the given values //======================================================================= void BinObjMgt_Persistent::inverseRealData(const Standard_Integer theIndex, const Standard_Integer theOffset, const Standard_Integer theSize) { Standard_Integer anIndex = theIndex; Standard_Integer anOffset = theOffset; Standard_Integer aLen = theSize; union { Standard_Real* aRealData; Standard_Integer* aIntData; } aWrapUnion; void* aPrevPtr = 0; while (aLen > 0) { Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - anOffset); aWrapUnion.aRealData = (Standard_Real*)((char*)myData(anIndex) + anOffset); if (aPrevPtr) { Standard_Integer aTmp; aTmp = FSD_BinaryFile::InverseInt(*(Standard_Integer*)aPrevPtr); *(Standard_Integer*)aPrevPtr = FSD_BinaryFile::InverseInt(*aWrapUnion.aIntData); *aWrapUnion.aIntData = aTmp; aWrapUnion.aIntData++; aPrevPtr = 0; } for (Standard_Integer i = 0; i < aLenInPiece / BP_REALSIZE; i++) aWrapUnion.aRealData[i] = FSD_BinaryFile::InverseReal(aWrapUnion.aRealData[i]); if (aLenInPiece % BP_REALSIZE) aPrevPtr = &aWrapUnion.aRealData[aLenInPiece / BP_REALSIZE]; aLen -= aLenInPiece; anOffset += aLenInPiece; if (anOffset >= BP_PIECESIZE) { anIndex++; anOffset = 0; } } } //======================================================================= // function : inverseShortRealData // purpose : Inverses bytes in the data addressed by the given values //======================================================================= void BinObjMgt_Persistent::inverseShortRealData(const Standard_Integer theIndex, const Standard_Integer theOffset, const Standard_Integer theSize) { Standard_Integer anIndex = theIndex; Standard_Integer anOffset = theOffset; Standard_Integer aLen = theSize; while (aLen > 0) { Standard_Integer aLenInPiece = Min(aLen, BP_PIECESIZE - anOffset); Standard_ShortReal* aData = (Standard_ShortReal*)((char*)myData(anIndex) + anOffset); for (Standard_Integer i = 0; i < aLenInPiece / BP_INTSIZE; i++) aData[i] = FSD_BinaryFile::InverseShortReal(aData[i]); aLen -= aLenInPiece; anOffset += aLenInPiece; if (anOffset >= BP_PIECESIZE) { anIndex++; anOffset = 0; } } } //======================================================================= // function : GetOStream // purpose : Gets the stream for and enables direct writing //======================================================================= Standard_OStream* BinObjMgt_Persistent::GetOStream() { Write(*myOStream, Standard_True); // finishes already stored data save myStreamStart = new BinObjMgt_Position(*myOStream); myStreamStart->WriteSize(*myOStream, Standard_True); myDirectWritingIsEnabled = Standard_True; return myOStream; } //======================================================================= // function : GetOStream // purpose : Gets the stream for and enables direct writing //======================================================================= Standard_IStream* BinObjMgt_Persistent::GetIStream() { // skip the stream size first myIStream->seekg(sizeof(uint64_t), std::ios_base::cur); return myIStream; }