puts "========" puts "Per-vertex lighting using built-in GLSL program, one spot light source." puts "Visual comparison with the reference snapshot should be performed for this test case." puts "========" pload MODELING VISUALIZATION vclear vclose ALL vinit View1 # create objects set anX 0.001 circle c 0 0 0 0.001 mkedge e c wire w e plane s mkface f1 s w mkface f2 s w ttranslate f1 $anX -0.001 0 # display objects vtop vdisplay -dispMode 1 f1 f2 vsetlocation f2 $anX 0.001 0 vpoint vl $anX 0 0.001 vfit # setup light vcaps -ffp 0 vrenderparams -shadingModel vert vlight -clear vlight spot -type SPOTLIGHT -pos $anX 0 0.001 -dir 0 0 -1 -spotAngle 60 -constAtten 0.1 -exponent 0.1 -color RED1 -headLight 0 set aColor1 [vreadpixel 205 180 rgb name] set aColor2 [vreadpixel 205 220 rgb name] if { "$aColor1" != "RED" || "$aColor2" != "RED" } { puts "Error: expected color near the light spot is RED" } set aColor3 [vreadpixel 205 132 rgb name] set aColor4 [vreadpixel 205 280 rgb name] if { "$aColor3" != "RED" || "$aColor4" != "RED4" } { puts "Error: expected color mid from the light spot is RED4" } vdump ${imagedir}/${casename}.png