// Created on: 2016-04-19 // Copyright (c) 2016 OPEN CASCADE SAS // Created by: Oleg AGASHIN // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _BRepMesh_Deflection_HeaderFile #define _BRepMesh_Deflection_HeaderFile #include #include #include #include class Bnd_Box; class TopoDS_Face; class TopoDS_Edge; struct IMeshTools_Parameters; //! Auxiliary tool encompassing methods to compute deflection of shapes. class BRepMesh_Deflection : public Standard_Transient { public: //! Returns absolute deflection for theShape with respect to the //! relative deflection and theMaxShapeSize. //! @param theShape shape for that the deflection should be computed. //! @param theRelativeDeflection relative deflection. //! @param theMaxShapeSize maximum size of the whole shape. //! @return absolute deflection for the shape. Standard_EXPORT static Standard_Real ComputeAbsoluteDeflection ( const TopoDS_Shape& theShape, const Standard_Real theRelativeDeflection, const Standard_Real theMaxShapeSize); //! Computes and updates deflection of the given discrete edge. Standard_EXPORT static void ComputeDeflection ( const IMeshData::IEdgeHandle& theDEdge, const Standard_Real theMaxShapeSize, const IMeshTools_Parameters& theParameters); //! Computes and updates deflection of the given discrete wire. Standard_EXPORT static void ComputeDeflection ( const IMeshData::IWireHandle& theDWire, const IMeshTools_Parameters& theParameters); //! Computes and updates deflection of the given discrete face. Standard_EXPORT static void ComputeDeflection ( const IMeshData::IFaceHandle& theDFace, const IMeshTools_Parameters& theParameters); //! Checks if the deflection of current polygonal representation //! is consistent with the required deflection. //! @param theCurrent [in] Current deflection. //! @param theRequired [in] Required deflection. //! @param theAllowDecrease [in] Flag controlling the check. If decrease is allowed, //! to be consistent the current and required deflections should be approximately the same. //! If not allowed, the current deflection should be less than required. //! @param theRatio [in] The ratio for comparison of the deflections (value from 0 to 1). Standard_EXPORT static Standard_Boolean IsConsistent ( const Standard_Real theCurrent, const Standard_Real theRequired, const Standard_Boolean theAllowDecrease, const Standard_Real theRatio = 0.1); DEFINE_STANDARD_RTTIEXT(BRepMesh_Deflection, Standard_Transient) }; #endif