// Created on: 2016-07-07 // Copyright (c) 2016 OPEN CASCADE SAS // Created by: Oleg AGASHIN // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include //======================================================================= // Function: Reset // Purpose : //======================================================================= void BRepMesh_CylinderRangeSplitter::Reset(const IMeshData::IFaceHandle& theDFace, const IMeshTools_Parameters& theParameters) { BRepMesh_DefaultRangeSplitter::Reset(theDFace, theParameters); const Standard_Real aRadius = GetDFace()->GetSurface()->Cylinder().Radius(); myDu = GCPnts_TangentialDeflection::ArcAngularStep( aRadius, GetDFace()->GetDeflection(), theParameters.Angle, theParameters.MinSize); } //======================================================================= // Function: GenerateSurfaceNodes // Purpose : //======================================================================= Handle(IMeshData::ListOfPnt2d) BRepMesh_CylinderRangeSplitter::GenerateSurfaceNodes( const IMeshTools_Parameters& /*theParameters*/) const { const std::pair& aRangeU = GetRangeU(); const std::pair& aRangeV = GetRangeV(); const Standard_Real aRadius = GetDFace()->GetSurface()->Cylinder().Radius(); Standard_Integer nbU = 0; Standard_Integer nbV = 0; const Standard_Real su = aRangeU.second - aRangeU.first; const Standard_Real sv = aRangeV.second - aRangeV.first; const Standard_Real aArcLen = su * aRadius; if (aArcLen > GetDFace()->GetDeflection()) { // Calculate parameters for iteration in U direction nbU = (Standard_Integer) (su / myDu); /* // Calculate parameters for iteration in V direction const Standard_Real aDv = nbU*sv / aArcLen; // Protection against overflow during casting to int in case // of long cylinder with small radius. nbV = aDv > static_cast (IntegerLast()) ? 0 : (Standard_Integer) (aDv); nbV = Min(nbV, 100 * nbU); */ } const Standard_Real Du = su / (nbU + 1); const Standard_Real Dv = sv / (nbV + 1); const Handle(NCollection_IncAllocator) aTmpAlloc = new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE); Handle(IMeshData::ListOfPnt2d) aNodes = new IMeshData::ListOfPnt2d(aTmpAlloc); const Standard_Real aPasMaxV = aRangeV.second - Dv*0.5; const Standard_Real aPasMaxU = aRangeU.second - Du*0.5; for (Standard_Real aPasV = aRangeV.first + Dv; aPasV < aPasMaxV; aPasV += Dv) { for (Standard_Real aPasU = aRangeU.first + Du; aPasU < aPasMaxU; aPasU += Du) { aNodes->Append(gp_Pnt2d(aPasU, aPasV)); } } return aNodes; } //======================================================================= // Function: computeDelta // Purpose : //======================================================================= void BRepMesh_CylinderRangeSplitter::computeDelta( const Standard_Real /*theLengthU*/, const Standard_Real theLengthV) { const std::pair& aRangeV = GetRangeV(); myDelta.first = myDu / Max(theLengthV, aRangeV.second - aRangeV.first); myDelta.second = 1.; }