// Created on: 1995-03-06 // Created by: Laurent PAINNOT // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include #include #include #include #include #include #include IMPLEMENT_STANDARD_RTTIEXT(DrawTrSurf_Triangulation,Draw_Drawable3D) //======================================================================= //function : DrawTrSurf_Triangulation //purpose : //======================================================================= DrawTrSurf_Triangulation::DrawTrSurf_Triangulation (const Handle(Poly_Triangulation)& T) : myTriangulation(T), myNodes(Standard_False), myTriangles(Standard_False) { // Build the connect tool Poly_Connect pc(T); Standard_Integer i,j,nFree, nInternal, nbTriangles = T->NbTriangles(); Standard_Integer t[3]; // count the free edges nFree = 0; for (i = 1; i <= nbTriangles; i++) { pc.Triangles(i,t[0],t[1],t[2]); for (j = 0; j < 3; j++) if (t[j] == 0) nFree++; } // allocate the arrays myFree = new TColStd_HArray1OfInteger(1,2*nFree); nInternal = (3*nbTriangles - nFree) / 2; myInternals = new TColStd_HArray1OfInteger(1,2*nInternal); TColStd_Array1OfInteger& Free = myFree->ChangeArray1(); TColStd_Array1OfInteger& Internal = myInternals->ChangeArray1(); Standard_Integer fr = 1, in = 1; Standard_Integer n[3]; for (i = 1; i <= nbTriangles; i++) { pc.Triangles(i,t[0],t[1],t[2]); T->Triangle (i).Get (n[0],n[1],n[2]); for (j = 0; j < 3; j++) { Standard_Integer k = (j+1) % 3; if (t[j] == 0) { Free(fr) = n[j]; Free(fr+1) = n[k]; fr += 2; } // internal edge if this triangle has a lower index than the adjacent else if (i < t[j]) { Internal(in) = n[j]; Internal(in+1) = n[k]; in += 2; } } } } //======================================================================= //function : DrawOn //purpose : //======================================================================= void DrawTrSurf_Triangulation::DrawOn (Draw_Display& dis) const { // Display the edges Standard_Integer i,n; // free edges dis.SetColor(Draw_rouge); const TColStd_Array1OfInteger& Free = myFree->Array1(); n = Free.Length() / 2; for (i = 1; i <= n; i++) { dis.Draw (myTriangulation->Node (Free[2*i-1]), myTriangulation->Node (Free[2*i])); } // internal edges dis.SetColor(Draw_bleu); const TColStd_Array1OfInteger& Internal = myInternals->Array1(); n = Internal.Length() / 2; for (i = 1; i <= n; i++) { dis.Draw (myTriangulation->Node (Internal[2*i-1]), myTriangulation->Node (Internal[2*i])); } // texts char text[50]; if (myNodes) { dis.SetColor(Draw_jaune); n = myTriangulation->NbNodes(); for (i = 1; i <= n; i++) { Sprintf(text,"%d",i); dis.DrawString (myTriangulation->Node (i), text); } } if (myTriangles) { dis.SetColor(Draw_vert); n = myTriangulation->NbTriangles(); Standard_Integer t[3],j; for (i = 1; i <= n; i++) { myTriangulation->Triangle (i).Get (t[0],t[1],t[2]); gp_Pnt P(0,0,0); gp_XYZ& bary = P.ChangeCoord(); for (j = 0; j < 3; j++) bary.Add (myTriangulation->Node (t[j]).Coord()); bary.Multiply(1./3.); Sprintf(text,"%d",i); dis.DrawString(P,text); } } } //======================================================================= //function : Copy //purpose : //======================================================================= Handle(Draw_Drawable3D) DrawTrSurf_Triangulation::Copy() const { return new DrawTrSurf_Triangulation(myTriangulation); } //======================================================================= //function : Dump //purpose : //======================================================================= void DrawTrSurf_Triangulation::Dump (Standard_OStream& S) const { Poly::Dump(myTriangulation,S); } //======================================================================= //function : Save //purpose : //======================================================================= void DrawTrSurf_Triangulation::Save (Standard_OStream& theStream) const { #if !defined(_MSC_VER) && !defined(__sgi) && !defined(IRIX) std::ios::fmtflags aFlags = theStream.flags(); theStream.setf (std::ios::scientific, std::ios::floatfield); theStream.precision (15); #else long aForm = theStream.setf (std::ios::scientific); std::streamsize aPrec = theStream.precision (15); #endif Poly::Write (myTriangulation, theStream); #if !defined(_MSC_VER) && !defined(__sgi) && !defined(IRIX) theStream.setf (aFlags); #else theStream.setf (aForm); theStream.precision (aPrec); #endif } //======================================================================= //function : Restore //purpose : //======================================================================= Handle(Draw_Drawable3D) DrawTrSurf_Triangulation::Restore (Standard_IStream& theStream) { return new DrawTrSurf_Triangulation (Poly::ReadTriangulation (theStream)); } //======================================================================= //function : Whatis //purpose : //======================================================================= void DrawTrSurf_Triangulation::Whatis (Draw_Interpretor& I) const { I << "triangulation"; }