diff --git a/src/OpenGl/OpenGl_CappingAlgo.cxx b/src/OpenGl/OpenGl_CappingAlgo.cxx index 93a9b4c9d3..40b89d1142 100755 --- a/src/OpenGl/OpenGl_CappingAlgo.cxx +++ b/src/OpenGl/OpenGl_CappingAlgo.cxx @@ -121,8 +121,8 @@ namespace aContext->ShaderManager()->UpdateClippingState(); aContext->core11fwd->glClear (GL_STENCIL_BUFFER_BIT); - const bool aColorMaskBack = aContext->SetColorMask (false); - + const NCollection_Vec4 aColorMaskBack = aContext->ColorMaskRGBA(); + aContext->SetColorMask (false); // override aspects, disable culling theWorkspace->SetAspects (&theWorkspace->NoneCulling()); theWorkspace->ApplyAspects(); @@ -164,7 +164,7 @@ namespace aContext->ShaderManager()->UpdateClippingState(); // render capping plane using the generated stencil mask - aContext->SetColorMask (aColorMaskBack); + aContext->SetColorMaskRGBA (aColorMaskBack); if (theWorkspace->UseDepthWrite()) { aContext->core11fwd->glDepthMask (GL_TRUE);