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0025266: Debug statements in the source are getting flushed on to the console
Output to cout activated previously in Debug mode by #ifdef DEB is suppressed by using macro <PACKAGE>_DEB instead of DEB
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@@ -301,7 +301,7 @@ Standard_CString Interface_Static::CVal (const Standard_CString name)
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{
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Handle(Interface_Static) item = Interface_Static::Static(name);
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if (item.IsNull()) {
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#ifdef DEB
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#ifdef INTERFACE_DEB
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cout << "Warning: Interface_Static::CVal: incorrect parameter " << name << endl;
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#endif
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return "";
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@@ -314,7 +314,7 @@ Standard_Integer Interface_Static::IVal (const Standard_CString name)
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{
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Handle(Interface_Static) item = Interface_Static::Static(name);
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if (item.IsNull()) {
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#ifdef DEB
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#ifdef INTERFACE_DEB
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cout << "Warning: Interface_Static::IVal: incorrect parameter " << name << endl;
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#endif
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return 0;
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@@ -327,7 +327,7 @@ Standard_Real Interface_Static::RVal (const Standard_CString name)
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{
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Handle(Interface_Static) item = Interface_Static::Static(name);
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if (item.IsNull()) {
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#ifdef DEB
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#ifdef INTERFACE_DEB
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cout << "Warning: Interface_Static::RVal: incorrect parameter " << name << endl;
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#endif
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return 0.0;
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